Monday, 19 May 2014
The Elder Scrolls Breton Knight 3D model
This 3D model was created for organic modeling competition. I used the "Elder Scrolls Breton Knight" as reference and
tried to copy the real model reference, I used Maya for modeling everything. I used Mudbox for sculpting the whole character
and also textured it in Mudbox. Used lots of maps Like normal map's, specular map's, alpha map's etc.and also rigged
the model in Maya and Rendered in mental ray Maya.
You can play this video to see turntable render of the model.
These some wired frame and gray render's of the model.
Some more renders.
These are some WIP images.
These are the reference images.
3D Female model 2
Another female 3D character created by me. this time I was trying for realistic. I created model in Maya and sculpted in Mudbox and use the sculpted details as normal map in Maya. All the texture's are painted in Mudbox. used alpha maps for hair and eyelashes, used SSS fast skin shader for skin and finally rendered in MentalRay Maya.
Another close up render.
These are some SSS fast skin test renders.
Another close up render.
These are some SSS fast skin test renders.
Some wired frame renders
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